Gyroplane Simulator

Chatter section for anyone with interests in autogyro, gyroplane, gyrocopter or any type of rotorcraft which uses an unpowered rotor in autorotation to develop lift.

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Re: Gyroplane Simulator

Unread post by gyronaut » Thu Feb 25, 2016 3:17 pm

I couldn't make the instructors meeting but would really like to hear more.
Any chance you can share the presentation with us Braam?

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Re: Gyroplane Simulator

Unread post by Braam Hechter » Fri Feb 26, 2016 7:19 pm

Hi Len.

I wasn't there either. I was invited but due to work activities had to cancel. I heard about the presentations from members that were there. It would be nice if RAASA or any one of the sections i.e. SAGPA post the activities and presentations somewhere where we, as out of the hub people can also read and hear more about what was said and discussed at such activities. There is Youtube... Maybe the Chairpeople can enlighten us some more.

Greetings

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Re: Gyroplane Simulator

Unread post by gyronaut » Mon Jul 25, 2016 10:55 am

bump

I have a Gyro pod/cockpit for a sim, anything further on this?

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Re: Gyroplane Simulator

Unread post by Braam Hechter » Mon Jul 25, 2016 6:20 pm

Good Day Len.

Yip, this is still in process. Wagtail has made a Trojan frame, fuselage and complete instrument panel available. This includes the controls and they have assisted with the installation of potentiometers as well as linkages to the controls. This was done to minimise control lag and having a direct input into the Arduino. They have worked and integrated Xplane software to be part of the system and to drive the instrument panel. This will help with the display and recordings of specific flights. Members from Tswane University of Technology (TUT) as well as the Vaal University of Technology (VUT) is involved in the simulator set-up. The plan was to have it ready for AAD 2016. There is however some Trojans that needs to be finished for the export market, hence the slippage on this. The plan is still to have this available when commercial operations are carried out. The intention being to expose the pilots to the dangers that may be faced when flying low or slow in suspect areas to carry out patrols or surveillance. The dream is to take somebody who wants to fly gyro, put and train him in the simulator and then take him to the real gyro and see how much the simulator experience has helped to give him the feeling.

One of the subsets that the team is also looking at, is having a VR Goggles set up with Xplane and the gyro hardware. This will allow the flight school to use less hardware, just a frame, controls and a pc. All the information i.e. the instrument panel, outside view, sounds will be either inside the VR (Visual) or around him (Sound i.e. wind noise, rotor and engine)

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Re: Gyroplane Simulator

Unread post by gyronaut » Mon Jul 25, 2016 6:54 pm

Thanks Braam

Please keep me posted. I am thinking of starting a project here but need Arduino and other skills to assist.
I'll trade flights for work if any hobbyists are interested? :-)
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Re: Gyroplane Simulator

Unread post by nomie » Mon Jul 25, 2016 7:30 pm

gyronaut wrote:Thanks Braam

Please keep me posted. I am thinking of starting a project here but need Arduino and other skills to assist.
I'll trade flights for work if any hobbyists are interested? :-)
Hi Gyronaut,

You don't need Arduino or other special skills if you want a quick and simple (albeit fully functional and complete) simulator.

Everything you need (pots, interface circuitry) is already available in the form of comercially available joysticks. The more expensive joystick utilise HAL sensors that are way better to use than potentiometers.

You can buy a rudder pedal or construct one using some DIY hinges and then connect it to a joystick using some pulleys and wire.

You use another joystick for the throttle and stick inputs. Modify it as required.

You then simply map the joystick inputs as required in Xplane.

My version of a simulator took less than a weekend. And that included replacing the joysticks with discrete components (For appearance sake).

There are plenty guides online on the hardware side from the fixed wing simulator people.
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Re: Gyroplane Simulator

Unread post by gyropilot » Tue Jul 26, 2016 1:30 pm

gyronaut wrote:Thanks Braam

Please keep me posted. I am thinking of starting a project here but need Arduino and other skills to assist.
I'll trade flights for work if any hobbyists are interested? :-)
speak to WALTONRODNEY he has some flight sim stuff for sale - joy stick / pedals etc.
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Re: Gyroplane Simulator

Unread post by Braam Hechter » Thu Jul 28, 2016 7:02 am

Good Day All.
Thanks for the support and information.
I do however think we are talking on different levels with different goals. The Wagtail end-state is to have a CAA approved simulator. They are not just working to have something to play with when they have time, hence the path that they follow. They are in contact with Messrs Manie Van Niekerk (FSTD Specialist) and Chris Beavitt (Flight Ops CT office of the CAA) from the CAA to understand and discuss the requirements and the route to follow. Johan von Ludwig also has a meeting set up with Mr. Simon Segwabe (Aviation Safety Ops) to discuss the commercial utilization as well as the Type Certification of a specific gyrocopter.
There has been a few operators that have muddled the environment and Johan is just trying to clear the waters.
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Re: Gyroplane Simulator

Unread post by gyropilot » Thu Jul 28, 2016 9:16 am

Braam Hechter wrote:Good Day All.
Thanks for the support and information.
I do however think we are talking on different levels with different goals. The Wagtail end-state is to have a CAA approved simulator. They are not just working to have something to play with when they have time, hence the path that they follow. They are in contact with Messrs Manie Van Niekerk (FSTD Specialist) and Chris Beavitt (Flight Ops CT office of the CAA) from the CAA to understand and discuss the requirements and the route to follow. Johan von Ludwig also has a meeting set up with Mr. Simon Segwabe (Aviation Safety Ops) to discuss the commercial utilization as well as the Type Certification of a specific gyrocopter.
There has been a few operators that have muddled the environment and Johan is just trying to clear the waters.
Greetings
we have a guy at FAFK that's got a flight sim up and running - he might be able to help you with a local version - contact Louis for his details
ZU-DMJ
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Re: Gyroplane Simulator

Unread post by Braam Hechter » Sat Dec 15, 2018 11:57 am

Good Day Gyronaughts.
I am just playing with the simulator idea some more and have made contact with a few people playing with flight simulators. Has anybody started flying the Gyro on X-Plane 11 yet. I am just keen to start interacting and developing a procedural training. The idea being to have a gyro cockpit with instruments as a mock-up. One can then do the start-up, up to the take-off after the initial orientation flight. This may save some time in the gyro and may also be a useful tool in the evenings or when there is bad weather.
I would appreciate your thoughts.
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Re: Gyroplane Simulator

Unread post by Braam Hechter » Wed Mar 13, 2019 5:29 pm

Good Day All.
We are using Xplane and has built a fuselage with the controls, instruments etc outfitted to interact with an Arduino. The intention being, to have a procedural trainer that will not go to the next step if you have not complete the correct steps (Procedure). An example, the fuel pumps will not start if the master is not on. The system will not start if the throttle is not in idle position etc.
We have downloaded the ArdSimX Plugin but are having a challenge to get the Xplane software and Arduino interacting with each other. Johan have written a test program for the potentiometers and switches to Arduino. All is working and the values are updated and scaled for Arduino, i.e. Idle and Full RPM on the throttle position. The challenge is now for Xplane to see this as an input and display this on the instruments inside the cockpit. The outside pilot view is projected on the wall.
We would appreciate any guidance.

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